![]() ![]() Actually it's 100x bigger as you are asking for everything to happen in realtime in the background, so you can keep working 'as normal' on your timeline. Overall problem here is the same as trying to convert final 25p master into 29.97p one. One thing which can be done is to allow changes for the same fps base, so for example 25p, 25i and also 50p (as you can simply drop every 2nd frame). This already will cause massive problems: either crazy jerky files (due to repeated/dropped frames) or artefacts after motion compensated conversion (which will also massively slow down timeline responsivness). You want edit points stay the same which means there is only 1 way to achieve this- in fly fps conversion. How in your opinion timeline should behave? ![]() HD video does not drop any timecode numbers.Lets say you have 25p sources and done exiting in 25p timeline. The first number is on a tenth minute, but the second number is not. “Drop two timecode numbers (frames) every minute on the minute except for every tenth minute, when no timecode numbers will be dropped.” This renumbering was required when television switched from black and white to color video in the late 1950s and caused by the extra time it took to transmit color information as part of the video signal. (“No video frames were harmed in the making of this drop-frame project.” Smile…) The frames being “dropped,” were not video frames, but timecode numbers associated with video frames. These terms applied only to standard-definition NTSC video. You may have heard the terms “drop-frame” and “non-drop-frame” timecode.
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